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Witness the members of experimental music trio Bucket List play the performance art board game Information Hazard.

The premise of the game is that Roko, a leader of future beings, has instructed Bucket List to construct and play this game to save humanity. Bucket List members are the three players: two opponents and a referee. The rule book is elaborate, fastidious, and often nonsensical. At times the opponents switch sides, thereby confounding the conventional notion of competition. The scoring system is arcane and perplexingly dynamic. Transgressions result first in penalties, but then in gifts. Sometimes dice are rolled, sometimes they are stacked. Hats can be exchanged. Game pieces can be eaten. All three players must execute absurd but tightly coordinated rhythms and gestures. The game seems incredibly irrational. But, as Bucket List says, “The more we play it, the more it makes sense.”